This is part one in a series of tutorials entitled, "Object Oriented". The Object Oriented series will begin to introduce the Max For Live objects and their usage. This first tutorial starts to illustrate the Chucker~ and live.grid objects. The concept of MSP is introduced in this video.
Chucker~: A audio object that receives audio into a buffer and allows manipulation of the audio. Chucker~ allows you to define steps and then allows you to define the sequence you would like those steps to be played.
Live.Grid: A UI object that outputs lists of numbers that represent step order and direction.
The patch from this tutorial is available in the tutorials section of the forums.
Check out the video by clicking the, "Read More" button...